I want to set up my lights from 3ds max to be instances that all change the same parameters when adjusting in Shapespark, I forgot what the naming convention needs to be when exporting. Thank you.
The __ name__ feature is not supported by the exporters. 3ds Max exporter supports instances. You can generate lights within 3ds Max and duplicate them as instances, which will be visible in Shapespark. Another option is to use the multi-selection and editing in Shapespark - you just simply choose multiple lights from your scene and edit them all together.
Thank you very much!