The reasoning behind this highlight disappearing after 3 seconds was that the user can start to navigate the scene using mouse/keyboard/touch. It is a scene and views depended for how long a view name is valid. For example, if the scene has a view named ‘Kitchen’, highlighting it when the user walks out of the kitchen into some other room could be confusing. If some other scene has a view named ‘Kitchen sink’, highlighting it after a camera turns could be confusing. Anyway, 3 seconds seemed like a reasonable solution, when the user enters the view it is highlighted to show what is visible now, but the highlight always disappears.