Hello,
I am having some problems with my latest shapespark project. After baking, some of my textures change in color (the floor tiles in this example). I have tried baking on super and the problem persists. I have also tried to remove the light probes in those areas which also did not solve my problem. I also tried changing the flood dark limit, I have tried values: 0.02, 0.03, 0.04, and 0.08. Any ideas?
(I can only upload one image at the moment but the light brown areas on the edges of the wood should not be there. They don’t appear in the preview render)
It looks like a texture compression issue. You could verify it by appending #nobasis at the end of the uploaded scene URL and see if the problem is gone. The upcoming release will allow to disable texture compression for individual textures.
The problem still seems to persist after adding #nobasis to the end of my URL. Would it help to make the textures smaller? The floor tiles are 741x4756