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Display problem in mobile version

Hello how are you? I am having problems with very close surfaces in the mobile version of my scene. If I have a wall and a thin object supported, it looks as if the two objects are superimposed (the typical error of 3d programs when two faces of a polygon are duplicated and occupy the same place). In the desktop version it looks very good, the problem is the mobile dislike. Is there a parameter I can change to improve this?
Thank you so much

Could you share the the scene address with us, so we could take a closer look? If it’s not public, please send it via forum’s private message or email: