I’m currently working on an interior scene for a client. The client has several material sets for the furniture etc he wants the viewer to be able to toggle between. Currently the material picker only allows you to switch out one material at a time, which unfortunately doesn’t quite pan out for this project.
The alternative I have now is to stack multiple models on top of eachother with the different textures and to switch out entire model sets, but this is quite a bother to set up. Not to mention that it’s very inefficient on performance. I’ve thought about having all the assets share one atlas texture but that’s unfortunately not an option with the modelling software I use at work.
Thanks in advance!