Hi Everyone, I have a simple scene with two-floor level and the scene has 4M poly count as shown in shapespark.
I am having an issue while using it on iOS mobile platform, it slow and laggy. I have tried it on iphone11 and iphone11 pro. Is there any way to speed up performance other than reducing the poly count.?
Does “Hide in view” option in Object view helps in improving the performance??. As i could hide the 1st floor when the viewer is on ground floor. Will that help in boosting the performance?