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Shapespark + Oculus Rift

Hey guys,

Iā€™m trying to use Shapespark with Oculus Rift but nothing happens.

Is there anything special I need to do in order to be able to use a Shapespark scene in VR mode?

This is the scene:

Thanks :slight_smile:

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You have to launch Chrome or Firefox when the Oculus software is running. Then, when you open a Shapespark scene, the Shapespark viewer will detect the VR device and offer a VR button in the bottom right corner.