Texture from Web

Hay forma de que en lugar de tomar un archivo local para colocar una textura, pueda tomar una imagen desde la web y colocarla como textura?

Tengo una textura que estoy actualizando constantemente, y me gustaria solo actualizar mi pagina o la textura que tengo online, sin tener que meterme a editar texturas desde sketchup.

¿hay forma de hacer eso, y como lo hago?

Is there a way to use an image from the web as a texture instead of a local file?

I have a texture that I’m updating constantly, and I’d like to just update my page or the texture online without having to go into SketchUp to edit textures.

Is that possible, and how do I do it?

Hi!

You can do that using custom .js and dynamically loading some of the textures. This may be a sensible solution if you have a small set of textures that you want to change. For instance in a scenario where you have a poster that you want to have changed everyday by simply updating the .jpg file on your server. You would have a script that would load the image from another source (and that source may change its content) and then replace the texture for that material. Please see the Shapespark viewer api for more details:

Without using the .js code I am afraid it’s not possible to do that - the textures are optimized during the upload and you’d have to repeat the process for the scene to be updated with the newer version of the texture.

I hope this answers your question!