Its been a little while since I’ve been in Shapespark, so I’m a bit rusty, but I’m getting a lot of splotchy areas in my renderings at the moment. Usually, in corners or occluded areas, it seemed to have started when I enabled the flood dark limit set to 0.3, but I got an update pushed just before I rendered this. I’m hoping its user error and not a bug.
Is this just me not having enough samples or bounces? Or is it related to the flood dark limit?