Teleporter doesn't respect object's collision settings

I have windows and doors with collisions disabled so that I can walk through them to get into a garden or through a front door for example, but it only works with keyboard arrows, using the mouse or VR controls ignores the collision setting.

Would it be possible to for the teleporter to respect the objects collisions settings?

It makes sense to respect this setting also for teleport, we will work on it.

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