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3ds max > Shapespark ( Error - Mirror )

Good afternoon,

I realized that when I apply the “mirror” modifier through 3ds max, the shapespark cannot identify the mesh correctly

would that be a bug?

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Hi @paulocp39,

Try resetting the transformation and adjust pivot of the mirror object in Max.
Best regards!

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@paulocp39, yes it is a bug. Thanks for the report. We’ve fixed it, and the fix will be included in the next release.

This can help for errors of this kind, but unfortunately not for this particular one. In this case the faces of the object created with Mirror tool are wrongly oriented.

@paulocp39, to work around this bug you can flip the normals for all the faces.