My scene is lit with a strong sky, strength set at 18, a sun set at 8 and area lights pointed up at the ceiling. The bake created lots of black smudges which I removed by setting flood dark limit to 0.15.
There is still an ever so slight smudge behind the wall text, which is a transparent png place 1mm away from the wall surface.
Am I pushing it by relying on bounced light? Should I light more directly?
All crits welcome