let’s say I have 2 meshes with the same material. But I would like to make 2 separate materials out of it. Is this possible? What I’ve tried so far is:
I cloned the material
Then I assigned a new name to the clone
Then I applied the cloned material to the mesh.
However, when I search for the material with the new name via
findMaterial() it is not found. Can the cloned material be added to the material library afterwards? Or is there a much better approach to this problem?