Autoplay music doesn’t work with V2.3.1
The autoplay behavior of the Audio extension has changed a bit recently to work consistently on all platforms. Some browsers, most notably Safari/iOS, requires a user interaction after the audio track has been loaded to allow playing an audio (and unmuted video). So, Shapespark starts playing audio (and unmuted video) only after the first user interaction with the loaded scene.
Thank you for the reply, we got this issue also with Firefox on MacOS Catalina
Do you mean that with Firefox/MacOS the audio didn’t play even after you had started to walk through the scene?