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Baked result looking dirty / splotchy

Hi Guys

When I bake my scene, the scene looks ‘splotchy’ / dirty.
Those familiar with Vray, it would be something like not enough interpolation samples.

Is there anyway to smoothen the blotchiness without increasing the samples?

Increasing the samples is the most direct solution. If you would like to avoid doing this to keep the baking time shorter, you can try to increase the amount of light that reaches the splotchy areas, for example by adding additional light sources, increasing the sky strength or making sure the windows opacity is low (like 0.01). A quick solution is also to enable Ambient occlusion in the Bake tab.

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Thanks for the reply Jan!