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CAMERA VIEWER: Collision

Hi guys, I have a scene where 1 view is set at the ground floor and the next view is on the 2nd floor, when I click between those views the camera seems to move on a straight path thus going thru the floor. Is there any way that this camera would have collision on the floor so it won’t go through it?

Hi, this is not possible, the camera always goes in a straight line between the views and can’t search for a path that is not blocked by any geometry.