Getting a pixelated shadows results

i have a nother problem , now iam getting this pixelated shadows , i attached my baking settings.

Hello Ibrahim,
It appears that the resolution of the lightmap is too low. It’s possible that your scene is too large for two lightmaps, leading to an automatic reduction in resolution. Do you get an information about it when you start baking your scene? something like this:

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This is the same issue as described in: Round shapes low quality in shapesparkD - #4 by wojtek

As @magda suggests, this is also related to lightmap resolution. By increasing the Lightmap resolution for the whole scene or for selected objects - Custom lightmap resolution in the Objects tab - you can work around the issue to some extent.

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