Sharing with you guys my new scene that includes a luxury contemporary penthouse + the building facade + Starbucks and a sportscar dealer in the ground floor + streets and surrounding ghost buildings.
I did like: it’s possible to make the interiors and the entire facade (my clients don’t want only the interiors anymore)
I didn’t like: the bake processing took 27 hours , probably because the bump I applied in the floor.
There’s still some improvements I can make, mainly with the ilumination, but I think the final result is pretty satisfactory, considering the size and varieties of the scene.
Did you reduce lightmap resolution for the big distant buildings? Rendering all of them in the same resolution as the interior might have extended your baking time so much. I don’t know what your hardware is but with proper settings it should render in 2-5 hours on a single nvidia 2080 GPU. 27h is definitely to much
This effect is made with the camera volumes, in the “camera” editor tab. The reason is because the sun strenght (6) was pretty good for the interiors, but too bright for the exterior, so I placed a camera volume outside the balcony to reduce the exposure when leaving the apartment.