I want to implement a batch change of materials.
I have a question about the contents of the API in the following article.
How do I run this API before loading the scene?
To set the returned texture in one of the materials in the scene, the material needs to be marked as editable. This needs to be done before the scene is loaded.
Viewer.setAllMaterialsEditable()- marks all materials in the scene as editable.
(Can I create a file from Github and enter it in body-end.html?)