Inconsistent Reflection

Hi all,

I have a scene where I have a Trigger to Switch Objects on the floor to take a portion of the floor out and replace it with a display box - however, the flooring (as existing) doesn’t seem to have the same reflections etc. despite being the same material.

Hopefully, these images will help to explain better.

If anyone has any suggestions That would be greatly appreciated.


Hi @Oli
Objects in Shapespark have reflections from the closest light probe. It looks like those two objects use reflections from different light probes. Can you send me a link to your scene (can be via private message) and than I can check what approach will be best.