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Missing collision on railing


Iā€™m having an issue with the collision settings not being respected for railings we have in the scene (in black)

In the editor it says that collisions are enabled, but one is still able to walk right trough in presentation mode (causing you to get stuck mid-air). Does this have something to do with the geometry of the railing (the beams are to thin), or something else?


Any help greatly appreciated :pray:

Iā€™m seeing that the cause for the missing collision has been answered in the second paragraph of this post Adjust camera height relative to underlying "walk on" surface - #4 by wojtek