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Model of a house


#1

This is my firts model of a entire house.
critics and comments are most welcome
Thankss¡¡¡¡
Grettings form México
https://antoniogaes.shapespark.com/codornices_lote_23_shapespark/


#2

Cool, my car but the “PORSCHE” is mirrored. But nice work! :slight_smile:


#3

Thanks I’ll keep tjose details in mind¨¡¡¡


#4

Nice visualization Antonio! Thank you for sharing.

Two things that come to my mind are:

  • It seems the window glass maerial is quite opaque. If you lowered the opacity to ~0.05 (at least for the baking time), it would let more daylight inside the building.
  • You could consider adding some more predefined views to make navigating between the exterior and interior easier.

#5

Thanks a lot very usefull indeed,
actually i forgot to aks some some questions…how can i manage to reduse the “Burn” enviroment in my scene
as you can see the sky is over exposed… what “sky” values can i use to solve this problem???

PD: EXCUSE MY GRAMMATICAL PROBLEMS, HAVE TO PRACTICE MY ENGLISH… :smiley:


#6

Mixed interior-exterior scenes are usually challenging to illuminate because of the large difference in the light intensity between indoors and outdoors.

You could try to:

  • Decrease the strength of the sky to 1 avoid overexposing the exterior. For the sun you can use the default strength: 8.
  • Enable ambient occlusion in the Bake tab and use factor of around 0.03 and the default distance 1. It will add a (non-physical) ambient lighting in the interior to compensate for the weaker sky light.

#7

Thanksss alot i’ll give it a try and let you know :smiley: