Is it possible to nest objects before exporting them so they appear as only one object in Shapespark? I want an entire floor to disappear when chosing a particular view, but I have to manually hide hundreds of tiny objects to do so. I don’t mind if you have solutions in 3ds Max, Sketchup or others, I just can’t figure a way to do this.
Shapespark supports object hierarchy and hiding a whole group.
For example, in SketchUp, if you create a group consisting of several objects, and export the model to Shapespark, the desktop editor will allow you to set “Custom hide in views” for the whole group.
Unfortunately, I am not familiar with SimLab Composer. Does it have some notion of object grouping? And what 3D file format are you using for the export?
yes, I tried grouping the objects before exporting them, but unfortunately Shapespark didn’t detect them. I’m gonna try adding an extra step through SketchUp.
I export them in .obj, both combined based on material and structure, no success with neither of them
FBX did the trick! But some textures are missing when exporting fbx, I tried DAE also, but it says C:\Users\XXXX\AppData\Local\Temp\Shapespark\importxxxx\xxxxx.dae
Expected attribute “profile” for element
Is it because I need a license? Sorry for all the questions!
No, it’s not dependent on the kind of license you have. It looks as if the DAE format produced by SimLab Composer exporter was not compatible with the Shapespark’s DAE format importer.
I’m guessin it’s because it’s trying to use a technique for diffuse in the materials, if I change it to just a color under diffuse it can be imported. Problem is there’s hundreds of materials and I’d have to change them all manually. I don’t know if it’s something you guys can do anything about or if you know a quick fix in my end