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No sky texture visible


#1

Hi.

This is a project I am working on.
Exterior View Facade

I actually added a background image as texture but as you can see it is not visible. Any idea whats wrong? I used the same in another project without any problems. (Before the last update)

I think you could add a “Help” or “Troubleshooting” category to list this kind of topics.


Black background
#2

Hi Tim,

Very nice building!

The sky texture in intentionally hidden in Orbit and Top views, it is visible only in the Walk views.

In scenes that we’ve tested, the sky textures did not look good if you were able to see large part of the sky sphere at once (which is the case in Orbit and Top views that show the whole model from the distance). The fake 2D nature of the texture becomes very apparent and the model looks like it is floating in the texture bubble.

You can see how your model will look with the sky texture, by temporarily adding a ‘Walk’ type view. Does it look reasonably well from the distance?

Perhaps we should revisit the decision to always automatically hide the texture in Orbit and Top views, and expose a Checkbox to control this?


#3

Hi Jan,

thank you for this helpful tip. I already was thinking about buying a new graphics card. :wink:
I still have the problem with the LUT.

I think you should give the user the chance to make the decision on its own. It is always good to have the chance to decide from case to case. In this case, I want to use a texture with sky only. This is not realistic but looks not too bad from the top views. And from the eye level or a bit higher, it is no problem.


#4

We think the LUT problem may be somehow related to your particular graphics card, but the graphics card itself shouldn’t be a problem. It’s rather something in Shapespark or drivers, but we’re not sure yet.

Anyway, you could always have a second graphics card, and bake the lighting faster.:wink:


#5

:face_with_raised_eyebrow:


#6

As for the sky texture visibility, we’ll add a per-view checkbox to enable/disable the sky texture for the view.


#7

Great! Thank you.

My client needs the final model in about 10 days. You think you can implement it in an update until then?


#8

Yes, we will do it by then.


#9

Thank you! :crazy_face:


#10

@tim, an update with this feature will be released on Friday.


#11

Great! Thank you.
Is there anything else we can look forward to? :slightly_smiling_face:


#12

This one will be a minor update - the per-view sky checkbox will be the main part of it.


#13

Shapespark 1.5.3 with this feature is live. See the details here.


#14

Looks good. Thank you for your fast support!