The light probes are generated in the first walk
view. Orbit
and top
views are used only if there are no walk
views. This is because orbit
and top
views often hide ceiling, which causes the light probes to be incorrect.
Light probes are not baked, but generated every time the scene is loaded, this is why your solution to add a temporary ‘fake’ view did not work.
The editor does not allow to achieve what you need, you would need to manually modify the scene.json
file which is a bit involved process. Here is how to do it:
- Add a fake view of type
walk
with the sky, ensure it is the first view on the view list and save the scene. - Open
Documents\Shapespark\SCENE-NAME\ scene.json
file in some editor (for example Notepad++ as described here). - Search for the name of your fake view in this file. You will see it has the following property
"hideFromMenu": false,
changefalse
totrue
, save the file and reload the scene.