Question about renaming and hierarchy

hi huys,
im facing an issue with my hierarchy
like in this first exemple we can see on the first screenshot
i have object with correct name and some other with a big suffix : AssimpFbx_trans(something)
its not easy to configure custom options when name are so large cause i cant select object by name
and the windows size is fixed

image

on my 3d scene it look like this ( for have less group like this i try combine several object in one object ) but shapespark automatically create a kind of group will i sub object i use to make one object

image

i cant identify why some are renamed and some other no
i really want try to have low characters hierarchy because we use many custom view and some hide option but like this we are unable to see them clearly

thanks for help guys

image
i double check to erase all modification … and freeze transform + center pivot
but its going worst

image

Which 3D modeling program do you use? Perhaps FBX exporter for this program has some options related to how hierarchy is exported?

i use maya 3d

I was believe same but … since some of my names are unchanged in exemple between maya and shapespark and some are changed
i dont think fbx option is related
( and i spend a moment try all possibilities here ) nothing change

Could you try using other intermediate 3D format supported by Maya, for example DAE (Collada)?

sorry i up this post … .

i tried DAE and it looks working
but for my culture why pivot point and fbx under maya are bugued … ?
its not usefull for team exchange

We’ll check if we can improve the Shapespark hierarchy for such FBX imports. In the meanwhile please us DAE or glTF exchange formats.