Hi.
I have a question regarding lighting and emissives.
When importing from a specific modeling software to shapespark,
Is there a setting in the name of the object or the name of the material that automatically makes it emissive?
If so, please let me know what names or conditions I need to give to make it automatically glow.
If it is an error or some other factor that is causing it to fire, please let us know,
If the emission is due to an error or some other reason, please let me know how to cancel the emission all together with a script or command.
I may cancel all of the materials and then return some of them to glow.
Similarly, if there is a script or command to set all materials doubleside, etc., please let me know.
After all the materials are canceled, some of them may be canceled.
Best regards,