Hi,
I wonder if there is a Shapespark plugin for Blender, just like SketchUp & Shapespark flawless combo. More importantly, both of Shapespark and Blender are using the exact same render engine, Cycle.
Since they are using the Cycle, maybe the devs can also integrate another maps like Bump, Roughness, Transparency, Metallic, etc. So we don’t have to re-assign it on the Shapespark later after assigning it on Blender, this will help a lot for sure
Best regards,
Arkan.