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Texture surface finishing problem

Hi everyone. I am working on a house model where in one of the floors, i have to apply a same texture for three different walls. But the problem here is all those three should look different in terms of surface finishing, Matte finish, Glossy finish and Satin finish respectively. Is there a particular way of doing it to get the best output?
Thank you in advance.

Hi @Pannaga_sagar, It is better to have three different materials (with different names) and the same texture, so you can manage brightness, metalnes and another characteristics individually inside shapespark.(thanks @Vladan :face_with_monocle:)


Thank you. That helped a lot.

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