스케치업에서 작업한 오브젝트가 깨집니다. The object I worked on in Sketchup breaks in Shapespark

Because most of the Shapespark scenes do not include such detailed high resolution objects, Shapespark default geometry compression parameters do not work well for them. By default Shapespark uses vertex accuracy of 0.5 millimeter, so objects that require smaller details will look ‘Minecrafty’. To improve this, please set the vertexAccuracy setting to some very low value, for example 0.000001.

This post explains where to set this value.