The Map Channel is 1 but I have just compared my settings to someone else in this forum
And noticed that I have 0.01 in tiling where they have 1.0, this is then causing me to change my UVW map settings to something extreme, then the tiling in the material gets ignored when exporting to FBX and i’m left with the extreme UVW map. Could this be the case? I will test this now
Thank you Wojtek