VR - Model Edges Moving

I’m working on a model for a VR experience and as I’m getting to the end stages of the rendering the edges of many (if not all) of the objects are shaking. Is this inevitable when working with a big file? Are there any settings I can change to lessen the intensity of the shaking or, ideally, get rid of it altogether?

I might have few ideas but it’s hard to tell without looking at your scene. Can your share your scene with me so I could take a look and see if there is something we could improve?

If this is private scene you can send me link in private message or send scene file via weTransfer directly at kamil@shapespark.com