We have the problem that textures appear with different resolution in Shapespark, sometimes only after an update of the geometry the resolution is a different. We use info panels with text and need more control over the resolution, compression and coloring of the texture. The resolution of the original file is definitely high enough. Thats not the problem
Text as 3D geometry is unfortunately out of the question, as it is very time-consuming and reduces performance.
In the best case you can display such boards as HTML content in 3D. Alternatively we can imagine SVG graphics as texture. Could you integrate such solutions in Shapepark? Did you have another ideas