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What is that?! Graphic context lost?!

I paid too much time!! What is that?!

Most likely, it means that the WebGL scene viewer run out of memory. We will be analyzing the issue as it seems to be related with one of the recent Shapespark updates.

How many triangles does this scene have? (You can check it at the bottom of the Objects tab)

Do you recall what you had been doing just before the error occured?