Dear,
I have some character image (png without background) in my space.
And I edited the image with the ‘Y to Camera option’
But it disappears as soon as I change it to either ‘Yaw’ or ‘Yaw and Pitch’.
So my question is “Is the Y to Camera not working for images?”
Can anyone help me with the issue?
Thank you!
jan
August 13, 2021, 7:44am
2
For this option to work the image plane needs to originally face the positive values of the Y axis. Is this the case? Otherwise the object can be rotated in such a way that the camera always sees the back of the image, so the image appears invisible.
tim
August 14, 2021, 12:03pm
4
It might help to enable the “double sided” option for the objects material before baking.
I am facing the same problem with objects from 3ds max. I couldn’t find a way to modify the Y-Axis so the export works correctly.
1 Like
using double sided material should fix it for you…if you dont want to change the object axis inside the 3d modelling tool
wojtek
August 16, 2021, 12:20pm
6
@tim , could you send us an example of a reduced 3ds Max scene with an object for which you cannot get the Y to camera option to work correctly?