Hey everyone,
I am working on a Shapespark project and want to ensure smooth performance and high-quality visuals. I have noticed some lag when adding multiple light sources and detailed textures. Are there any best practices for optimizing scenes without compromising too much on quality: ??
Textures – What’s the ideal resolution for textures to balance quality and performance: ??
Lighting – Does reducing the number of light sources significantly improve performance: ?? Any tips on baking settings: ??
Polycount – What’s the recommended polygon count for models to keep everything running smoothly in a browser: ??
Reflections & AO – How much do reflections and ambient occlusion affect performance: ?? Any tweaks to make them more efficient: ??
Would love to hear your thoughts and experiences. Any tips, tricks, or settings you swear by: ?? I have also read this thread https://forum.shapespark.com/t/optimizing-exterior-and-interior-models-workflow-tips-for-blender-and-shapespark-ruby-on-rails but still looking for some more help.
Thanks in advance !!
With Regards
Daniel Jose