Good morning all,
I have created a house scene with multiple materials on various objects in Blender.
My partner is creating material swatches in Shapespark. It all works in the editor but after upload, the scene loses it’s connection to the correct swatches and loads a random texture from what looks like a scene material build.
The problem materials are the "Walls_Outer_White"on the walls object, “kitchen_green” on the kitchen_cabinets object and “Scullery_Oyster” on the scullery_cabinets object.
What could be the problem?
Thanks in advance.